Glossary
of Terms
Camera
shots:
Extreme long shot:
This can be taken from as much as a quarter of a
mile away, and is generally used as a scene-setting, establishing shot. It
normally shows an EXTERIOR, eg the outside of a building, or a landscape, and
is often used to show scenes of thrilling action eg in a war film or disaster
movie. There will be very little detail visible in the shot, it's meant to give
a general impression rather than specific information.
Long Shot:
This is the most difficult to categorise
precisely, but is generally one which shows the image as approximately
"life" size ie corresponding to the real distance between the
audience and the screen in a cinema (the figure of a man would appear as six
feet tall). This category includes the FULL SHOT showing the entire human body,
with the head near the top of the frame and the feet near the bottom. While the
focus is on characters, plenty of background detail still emerges: we can tell
the coffins on the right are in a Western-style setting, for instance.
Medium shot:
Contains a figure from the knees/waist up and is
normally used for dialogue scenes, or to show some detail of action. Variations
on this include the TWO SHOT (containing two figures from the waist up) and the
THREE SHOT (contains 3 figures...). NB. Any more than three figures and the
shot tends to become a long shot. Background detail is minimal, probably
because location has been established earlier in the scene - the audience already
know where they are and now want to focus on dialogue and character interation.
Another variation in this category is the OVER-THE-SHOULDER-SHOT, which
positions the camera behind one figure, revealing the other figure, and part of
the first figure's back, head and shoulder.
Close up:
This shows very little background, and
concentrates on either a face, or a specific detail of mise en scène.
Everything else is just a blur in the background. This shot magnifies the
object (think of how big it looks on a cinema screen) and shows the importance
of things, be it words written on paper, or the expression on someone's face.
The close-up takes us into the mind of a character. In reality, we only let
people that we really trust get THAT close to our face - mothers, children and
lovers, usually - so a close up of a face is a very intimate shot. A film-maker
may use this to make us feel extra comfortable or extremely uncomfortable about
a character, and usually uses a zoom lens in order to get the required framing.
Extreme close up:
As its name suggests, an extreme version of the
close up, generally magnifying beyond what the human eye would experience in
reality. An extreme close-up of a face, for instance, would show only the mouth
or eyes, with no background detail whatsoever. This is a very artificial shot,
and can be used for dramatic effect. The tight focus required means that extra
care must be taken when setting up and lighting the shot - the slightest camera
shake or error in focal length is very noticeable.
Camera
angles
The
relationship between the camera and the object being photographed (ie the
ANGLE) gives emotional information to an audience, and guides their judgment
about the character or object in shot. The more extreme the angle (ie the
further away it is from eye left), the more symbolic and heavily-loaded the
shot.
Birds eye view:
This shows a scene from directly overhead, a very
unnatural and strange angle. Familiar objects viewed from this angle might seem
totally unrecognisable at first (umbrellas in a crowd, dancers' legs). This
shot does, however, put the audience in a godlike position, looking down on the
action. People can be made to look insignificant, ant-like, part of a wider scheme
of things.
High angle:
Not so extreme as a bird's eye view. The camera is
elevated above the action using a crane to give a general overview. High angles
make the object photographed seem smaller, and less significant (or scary). The
object or character often gets swallowed up by their setting - they become part
of a wider picture.
Eye level:
A fairly neutral shot; the camera is positioned as
though it is a human actually observing a scene, so that eg actors' heads are
on a level with the focus. The camera will be placed approximately five to six
feet from the ground.
Low level:
These increase height (useful for short actors
like Tom Cruise or James McAvoy) and give a sense of speeded motion. Low angles
help give a sense of confusion to a viewer, of powerlessness within the action
of a scene. The background of a low angle shot will tend to be just sky or
ceiling, the lack of detail about the setting adding to the disorientation of
the viewer. The added height of the object may make it inspire fear and
insecurity in the viewer, who is psychologically dominated by the figure on the
screen.
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